#ifndef _HDR_AIP_WAIT
#define _HDR_AIP_WAIT

#include "../AI_package.h"
#include "../../map.h"

class AIP_wait: public AI_package{

    private:
        clock_t initialTime;
        clock_t duration;

    public:
        AIP_wait(clock_t,clock_t);
        virtual void AI_exec(character*,clock_t);
        virtual float getProgress(character*,clock_t);

};

#endif

